BGP Simulation Program
The idea behind this project was to create a simulation program for the Border Gateway Protocol, a key routing protocol on the Internet, based on a finite state machine diagram I had created earlier.
I like to keep all my code extremely well formatted and commented. My code tends to be extremely easy to read, edit, and understand. I do not enjoy seeing code that is improperly formatted with little to no comments. It just makes editing and updating code much tougher to actually work with, near impossible at certain times even.
In a small code box, I know it is a little tough to read so you can actually download the file below. The application actually ran with no hitches (at least none that I have noticed since I created it). The code was compiled in Visual Studio 2005.
Files
CPP File
Transition matrix